At its annual “Unite” developer conference in Barcelona, Unity announced that its Unity 6 game engine will launch globally on October 17. Unity said it will be its “most stable and ...
The cross-platform game engine company, a pillar of the industry, reverts to its previous pricing structure with new cost adjustments effective January 2025.
Game development toolkit Unity has eliminated its hated install-based runtime fees a year after they enraged their ...
Unity has announced that their infamous "Runtime Fee", which charged devs every time their games were installed, has now been ...
Unity is canceling its controversial Runtime Fee for game developers based on game installations, but it will soon raise the ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
In a “message to our community,” Bromberg wrote that the company canceled the fee — which escalated payments to Unity the more successful games were — after “deep consultation with our ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
Unity is dialing back their planned changes. There are a few notable game engines that are popular with studios both big and ...
Unity abandons controversial developer fees. The company's new CEO wants to regain the trust of game developers by ...
Exactly one year ago, Unity announced runtime fee pricing for its popular cross-platform game engine, which caused developers around the world to berate the company online. Unity made some changes ...
Prior to the announcement, Second Dinner, developer of the Unity-powered Marvel Snap, announced a strategic partnership with W4 Games in August and said its largest game yet would be built with ...