Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience. The post ...
Morning Overview on MSN
Meta wants to cram its metaverse into every smartphone
Meta has announced that its social virtual world, Horizon Worlds, will shift toward a mobile-first experience, loosening its ...
Meta spent about $90B on metaverse projects, yet mainstream users stayed away. VR offices did not beat Teams or Zoom ...
Meta is formally sectioning off Horizon Worlds, the closest thing it has to a metaverse, from its Quest VR platform, ...
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
It is reported that the global metaverse market was valued at $105.40 billion in 2024 and is expected to grow at a compound annual growth rate (CAGR) of 46.4% between 2025 and 2030, reaching $936.57 ...
Neil Stephenson introduced the metaverse as a concept in his 1992 novel Snow Crash, where he depicted it as a digital realm where users, represented by avatars, engage in a simulated reality.
The metaverse is arguably the next generation of the internet, forever altering how we experience life online. Don’t believe me? Think the metaverse is somewhat overrated? Or perhaps you’re bored of ...
The mere mention of the metaverse has the power to inspire plenty of different emotions in boardrooms and in break rooms, from intrigue to outright confusion. Most executives have at least heard of ...
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