On its blog today, Google talked up Game Builder, its sandbox for desktops that lets you create 3D games without having to write any code (though you can if you want to). It’s available now on Steam, ...
Snapchat’s parent company bought a web-based 3D game engine startup out of the UK this past May, Business Insider (paywalled) reports. PlayCanvas is a development tool focused on letting people easily ...
The Zelda series is split up into two main series: the 2D series, and the 3D series. Both have their pros and cons, and every game within each is unique and interesting in its own right. There have ...
Melody MacReady is a writer and transwoman (she/her), passionate about all things pop culture-related. From movies to shows to games to comic books, there is not much that she does not enjoy or ...
Creative Bloq on MSN
This retro 3D platform game owes a debt to Elden Rings
"We had no one experienced enough with 3D character models in the team," he tells me. "With that in mind, we explored how we could still make a 3D Platformer, and after some initial experimenting, it ...
Monica is a writer, artist, musician, and indie game developer, loving all things related to video games. She’s a woman with a bit of adoration for every game genre. From her first experience with ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Many continue to write off 3DS' glasses-free 3D technology, but ...
Sonic The Hedgehog is Sega's mascot and a character that the developer has loved and nurtured for many years now. Sonic was once even seen as a genuine rival to Mario, although that rivalry has since ...
Imagine a world where a car is speeding up directly behind you but your hearing only extends to either side of you. It’s a frightening thought, isn’t it? Yet it’s not too far off what we’ve had to ...
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex stage of the process. This means dragging out our math textbooks, brushing up on a spot of linear ...
Ethan Krieger (He/Him) is an editor at DualShockers that got started in the writing industry by covering professional basketball for a sports network. Despite being a diehard sports fan (mainly ...
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