Game development toolkit Unity has eliminated its hated install-based runtime fees a year after they enraged their ...
Unity Technologies created a huge problem for itself and the developers who use its game engine: It introduced a ...
Unity has announced that their infamous "Runtime Fee", which charged devs every time their games were installed, has now been ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
Unity is canceling its controversial Runtime Fee for game developers based on game installations, but it will soon raise the ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
The cross-platform game engine company, a pillar of the industry, reverts to its previous pricing structure with new cost adjustments effective January 2025.
Unity has cancelled the controversial Runtime Fee for use of its game engine tools, which charged developers for each game ...
In a “message to our community,” Bromberg wrote that the company canceled the fee — which escalated payments to Unity the more successful games were — after “deep consultation with our ...
Pokemon Go is one of the biggest games powered by the Unity engine John Riccitiello has resigned as chief executive of game development tool Unity following a controversial pricing change which ...
Unity abandons controversial developer fees. The company's new CEO wants to regain the trust of game developers by ...
At its annual “Unite” developer conference in Barcelona, Unity announced that its Unity 6 game engine will launch globally on October 17. Unity said it will be its “most stable and ...