Working as a freelance character designer requires a solid understanding of one’s own creative process and the ability to deliver artwork in a fast-moving pipeline. As an artist, it’s your job to come ...
The November 2019 issue of Game Informer features an interview with Shigenori Soejima, the character designer for the Persona series as well as the upcoming PROJECT Re FANTASY from Atlus‘ Studio Zero, ...
The game Shovel Knight is a breakout indie star, which went from a Kickstarter project to a massive hit. Since the game was first published in 2014, it has received critical and commercial success, ...
Getting character design right is as complex as composing a melody, says Disney’s vet animator Glen Keane, who supervised the animation of “Tangled” and designed Rapunzel. “Working with 3D computer ...
Amber Warnock-Estrada is a young writer on the rise with an immense passion for video games, anime, and D&D. They have a wealth of experience reviewing games and reporting on events. They first found ...
In 1968, Charles M. Schulz introduced the first Black character to his famous comic strip; Franklin joined Charlie Brown, Snoopy and the rest of the Peanuts gang. Over the years, the low-key, friendly ...
When “Peanuts” creator Charles Schulz introduced the first Black “Peanuts” character, Franklin Armstrong, in 1968, the new character offered Black children an opportunity to see themselves in the ...