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Nintendo Made Link Talk in Legend of Zelda
Zelda: Echoes of Wisdom nearly broke Link's 30-year vow of silence, but Nintendo decided to keep him mute because no one knew what he would say
Thankfully, that confusion eventually helped build out the story - with Nintendo and Grezzo requiring a setting where it made sense for
Link
to remain silent despite
Zelda
's presence in the story, "part of the game's storyline" could be built around him ...
Nintendo almost broke the golden rule with Link in Zelda: Echoes of Wisdom, but not for a good reason
Eiji Aonuma, producer of The Legend of Zelda franchise, says they almost voiced Link in the latest entry in the series, Echoes of Wisdom.
Nintendo Made Link Talk in The Legend of Zelda: Echoes of Wisdom But 'It Felt Really Wrong'
Nintendo tried making the historically quiet Link talk in The Legend of Zelda: Echoes of Wisdom but ultimately decided against it because it "felt really wrong." In an interview with Famitsu translated by Automaton,
Link was going to speak in Zelda: Echoes of Wisdom, but Nintendo thought it ‘didn’t feel right’
However, because Zelda is the protagonist in Echoes of Wisdom, the idea was originally that she would be the only character with no dialogue, allowing Link to have lines for the first time. “Actually, Link was speaking at first,” Aonuma confirmed.
"He'd never say that": Why Nintendo decided against letting Link talk in Zelda: Echoes of Wisdom
Echoes of Wisdom, Link was finally supposed to get a voice and have real dialogue. But anyone who has played the game knows that Nintendo didn't commit to their plan. Now, they have revealed why they didn't give Link a voice in Echoes of Wisdom as intended and here is why – and you know what?
Nintendo Reveals Link Was Originally Going to Speak in Echoes of Wisdom
In a new interview, Nintendo revealed that Link was originally going to speak in The Legend of Zelda: Echoes of Wisdom.
The famously mute Link almost spoke in Legend of Zelda: Echoes of Wisdom
At one point, Nintendo's famously silent lead Link was going to have lines of dialogue in Zelda: Echoes of Wisdom.
Hosted on MSN
6h
Legend of Zelda mastermind Eiji Aonuma says he always focuses on gameplay before story: "I've never really made a game where you think of the story first"
Zelda
: Echoes of Wisdom nearly broke
Link
's 30-year vow of silence, but Nintendo decided to keep him mute because no one ...
Austin American-Statesman
1d
Echoes of Wisdom: Legend of Zelda developers talk game themes, timeline, favorites
After video game developer Grezzo completed the 2019
Link
's Awakening remake for Nintendo Switch, the team began ...
Gameranx
5h
Legend of Zelda Producer Says He Focuses On Gameplay First, Then The Story
The Legend of Zelda has been going through various shifts in style over the last several years, and gameplay was always the ...
Yahoo
2d
As Zelda fans spot a big Master Sword mistake, Smash Bros creator Masahiro Sakurai reveals how he fixed it for his fighting game series
Credit: Nintendo, Bandai Namco, Sora As The Legend of
Zelda
fans process the revelation that one particular in-game ...
2d
Why the classic Zelda formula is so durable — and so tough to imitate
Longtime producer Eiji Aonuma and the directors of “Echoes of Wisdom” explain why the classic Zelda formula is so durable — ...
5h
Random: This 2D Animator Is Remaking An NES Zelda Dungeon With Hand-Drawn Visuals
We've seen a lot of Zelda remake projects over the years here at Nintendo Life, but every so often, one pops up that makes us ...
GameSpot
2d
Like Mario, Zelda Series Should See 2D And 3D Games Going Forward
Speaking with BBC, Zelda producer Eiji Aonuma discussed the future of the series after the recent release of The Legend of ...
10h
on MSN
Forget Zelda, Like a Dragon: Pirate Yakuza in Hawaii Lets You Play an Ocarina to Summon a Killer Jellyfish
Ocarina of Time sees protagonist Link play beautiful melodies on an ocarina to cast magical effects and save the world. Like ...
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